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Realistic virtual reality - virtual matrix MIDEN - VIDEO PDF Print E-mail
Wednesday, 26 August 2015 14:05
One of the key features of the sci-fi movie "The Matrix" in 1999 was the fact that most of humanity has been trapped within a complex virtual world. At that time, the scenario seemed far-fetched, but now, 16 years later, scientists are much closer to reality with the creation of copies are virtually indistinguishable from the original computer graphics. Just look at the recent achievements of the team UM3D Lab at the University of Michigan, which focuses on the study of virtual reality, 3D modeling / print, motion capture and other new technologies. Since 1997, for immersion in virtual reality at the University used a small room (3x3 meters) with projection walls, change the perspective, if someone moves it. But only recently have researchers updated this room called MIDEN (Michigan Immersive Digital Experience Nexus), thanks to the Unreal Engine graphics, previously used for the production of some of the most detailed and beautiful video games of all time, from Bioshock Infinite to the series Mass Effect. Updates MIDEN allows testing room to reproduce a realistic environment, including such complex elements, such as plants, water, smoke and flames. Moreover, thanks to the tracking MIDEN, resting on the stereoscopic glasses and a game controller, a virtual environment can be stretched in all directions, and operators can not only move but also manipulate objects. The result is breathtaking, you can see the video from UM3D. The press release says that the system is "not just for gamers, but also for those who need high-quality images for research", in particular "studies related to human behavior and the impact on the environment."